SANDUSTRY WIKI

sandustry · sandustry discord

Sandustry Discord: Community & Support

Last verified: 2026-08-15

The official Sandustry Discord is the Lantto Games server: https://discord.gg/HJNk5eMnmt. As of August 15, 2026, the invite still resolves (it 301-redirects to discord.com/invite/HJNk5eMnmt, which only happens for live invites) and the landing page shows the server name "Lantto Games." The same invite was posted by developer lantto in the pinned Steam topic "Join the Discord server!" and is linked directly from the official site, so all three official surfaces agree on it. If you remember one thing from this page, make it this: the real Sandustry Discord is always reachable from sandustry.com, even when an old invite dies.

If the invite does not open

Do not assume the Sandustry Discord link is dead on the first failure — the pinned topic's own comment thread shows one user hitting an "invite is incorrect" error in March 2025, another reporting an apparently expired link that May, and a third confirming the invite worked in June 2025. Work through this order:

  1. Retry the invite, copying the URL exactly: discord.gg/HJNk5eMnmt.
  2. Re-verify the current invite from the official link hub at sandustry.com, or from the developer-pinned Steam topic.
  3. If both surfaces show a new invite, use the new one — invites can be rotated, which is why this page carries a verification date. A rotated invite is normal hygiene for a public server, not a sign the community moved; the server name on the landing page should still read Lantto Games.
  4. Never use invite mirrors from random server-listing or "Discord directory" sites; only the official site, the Steam hub, and the pinned topic are trustworthy sources for a Sandustry Discord invite.

If Discord genuinely is not an option, the public fallback is the r/SandustryGame subreddit — the official site links it as the game's community Reddit, so it is a legitimate fallback: slower than chat, but searchable and readable without an account. Treat anything posted there as a community claim and verify it against the official wiki or a dated announcement before acting on it.

What the server is for

The Sandustry Discord wears several hats at once:

  • Announcements and direct developer contact — the Steam community hub's "Join the Sandustry Community" announcement lists Discord alongside X, Bluesky, YouTube, Reddit, the wiki, and the official site, and the Early Access FAQ says the team is active on Steam's forums and Discord alike, in its own words: "We want to hear all suggestions, bug reports, and player feedback." In practice, the Sandustry Discord is where small questions get answered in minutes rather than days.
  • Wiki contributions — the official "Community Guides and Resources" announcement notes the official wiki is recruiting contributors and tells readers to stop by the Discord and say so in the #wiki channel — the one Sandustry Discord channel name confirmed in an official post.
  • Mods and custom maps — the community modding scene has lived on the Sandustry Discord since the demo era: walkthroughs describe a mods forum with separate threads for the mod loader and the Custom Map Loader, and map authors share work-in-progress and release builds there. Our mods page and custom maps page cover the technical side.
  • Player questions — the Steam hub's pinned topics (FAQ, bug/crash reporting, save-file location, localization) mirror the support categories the Sandustry Discord handles live. Launch-week discussion traffic ranged from creature behavior to flower containment to progression puzzles — exactly the everyday questions a live server absorbs well.

Channels you will actually use

Rather than a full directory — which would go stale the next time the server reorganizes — here is what each part of the Sandustry Discord is for when you join:

  • Announcements — read-only news from the team; the fastest official signal after the Steam news feed.
  • The #wiki channel — confirmed by name in the official contributor-recruitment announcement; the place to volunteer or discuss wiki edits.
  • The mods forum — separate threads per tool, including the mod loader and the Custom Map Loader; community walkthroughs start here for downloads.
  • Map-sharing channels — where authors post work-in-progress and release builds; check the pinned messages there for a build marked compatible with your loader.
  • Support and general chat — live player questions, from first-factory confusion to localization reports.

Treat that list as a map of intent, not a screenshot: exact channel names and permissions beyond #wiki shift as the Sandustry Discord evolves, so read the server's own channel list and rules on day one.

How to ask a question people can answer

  1. State your game build, platform, and whether the issue involves Steam, the demo, a Workshop item, a mod loader, or a map.
  2. Give a short reproduction sequence, plus what you expected and what actually happened.
  3. Attach a screenshot or a minimal save only if the server rules allow it — and never post account credentials or session tokens.
  4. For a mod or map problem, include the source URL, the version, the dependency list, and the last change you made.
  5. For a localization problem, include the language, the exact UI string, your resolution and UI scale, and a screenshot — and check the language settings page first.
  6. Search the pinned FAQ and the official wiki before asking, then ask one focused question instead of several loose ones.

Copy this template and fill in every line before you post to the Sandustry Discord — it is the difference between a one-message fix and a day of back-and-forth:

  • Build and platform — your game version and operating system.
  • Source — Steam, demo, a Workshop item, a mod loader, or a map file.
  • What I did — numbered steps another player could repeat.
  • Expected versus actual — one sentence each.
  • Evidence — a screenshot or minimal save, only where the rules allow.

Reporting a bug

A useful bug report is short and complete: your game build and platform, a numbered reproduction sequence, expected versus actual behavior, and logs or a screenshot where the rules allow. Back up your save before experimenting around a suspected save bug. If you have any mods or custom maps enabled, disable them and reproduce the issue on a clean install first — the developer reads the Steam bug topics, and a modded reproduction wastes that channel.

Logs make a report dramatically more actionable. The v0.5.3 hotfix of August 14, 2026 added better diagnostics and named the log locations: AppData\Roaming\sandustry\logs\main.log on Windows, Library/Logs/sandustry on macOS, and .config/sandustry/logs on Linux. Attaching the relevant log to your Sandustry Discord or Steam report — with personal paths stripped — hands the team the crash context in one message instead of three.

Where to go first, by problem

When several doors look right, use this order — it keeps the Sandustry Discord free for questions that genuinely need a human:

  • Mod installation — start with the mods page, then ask on Discord with your loader and game versions.
  • Custom map missing or broken — start with the custom maps page, then Discord or the Workshop item's own discussion.
  • Item, building, or material fact — check the wiki reference and the official wiki before posting.
  • Translation or text error — see the language settings page, then the official Steam localization topic.
  • Crash or save risk — the official Steam FAQ and bug/crash topics first; come to Discord after a backup with reproduction details in hand.

One transparency note: the invite landing page requires a logged-in, JavaScript-capable client, so live member and online counts cannot be verified from outside — this page deliberately makes no claims about server size. Used well, the Sandustry Discord is the shortest path between a stuck factory and a working one: arrive with your build number and a clean reproduction, and the server usually does the rest.

Watch it in action

How to Play MODS AND CUSTOM MAPS in the Sandustry Demo — TrimBarktree (YouTube)

FAQ

What is the official Sandustry Discord server?

The Lantto Games server at discord.gg/HJNk5eMnmt. The invite was posted by developer lantto in a pinned Steam topic titled Join the Discord server! and is also linked from sandustry.com. As of August 15, 2026, the invite still resolves and the landing page shows the Lantto Games server name.

The Discord invite says it is invalid or expired — what now?

Retry first: the pinned Steam topic's comments show intermittent invite errors for some users while others joined fine. Then re-verify the current invite from sandustry.com or the pinned Steam topic. Never trust invite mirrors from server-listing sites.

Is there a wiki channel on the Sandustry Discord?

Yes. An official announcement recruiting contributors for the official wiki tells readers to stop by the Discord and say so in the #wiki channel.

Where do I report Sandustry bugs?

Use the pinned bug/crash topics on the Steam discussions hub or ask on Discord with your game build, platform, reproduction steps, and expected versus actual behavior. The developers say they read both Discord and the Steam forums and actively want bug reports.

What should a good question on the Sandustry Discord include?

Your game build and platform, whether the issue involves Steam, the demo, a Workshop item, a mod loader, or a map, a short numbered reproduction, expected versus actual behavior, and — for mod or map issues — the source URL, version, and dependency list. Screenshots only where the server rules allow.

Is the Sandustry subreddit official?

r/SandustryGame is linked from the official site as the community Reddit, so it is a legitimate public fallback for questions. Treat individual posts as community claims, not official announcements.

Sources

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